; This is the main configuration file for an instance of OpenSim running in grid mode [DatabaseService] ; ; ### Choose the DB ; ; SQLite Include-Storage = "config-include/storage/SQLiteStandalone.ini"; ; MySql ; Uncomment these lines if you want to use mysql storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.MySQL.dll" ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; Uncomment this line if you are using MySQL and want to use a different database for estates ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database. ; Most people won't need to do this so only uncomment if you know what you're doing. ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; MSSQL ; Uncomment these lines if you want to use MSSQL storage ; Change the connection string to your db details ; The value for server property is shown in your SQL Server Management Studio login dialog. ; (This sample is the default of express edition) ;StorageProvider = "OpenSim.Data.MSSQL.dll" ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;" ; PGSQL ; Uncomment these lines if you want to use PGSQL storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.PGSQL.dll" ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;" [Hypergrid] ; Uncomment the variables in this section only if you are in ; Hypergrid configuration. Otherwise, ignore. ;# {HomeURI} {Hypergrid} {The Home URL of this world} {} ;; If this is a standalone world, this is the address of this instance. ;; If this is a grided simulator, this is the address of the external robust server that ;; runs the UserAgentsService. ;; For example http://myworld.com:9000 or http://myworld.com:8002 ;; This is a default that can be overwritten in some sections. HomeURI = "http://hg.osgrid.org:80" ;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {} ;; If this is a standalone world, this is the address of this instance. ;; If this is a grided simulator, this is the address of the external robust server ;; that runs the Gatekeeper service. ;; For example http://myworld.com:9000 or http://myworld.com:8002 ;; This is a default that can be overwritten in some sections. GatekeeperURI = "http://hg.osgrid.org:80" [Modules] ;; Choose one cache module and the corresponding config file, if it exists. ;; Copy the config .example file into your own .ini file and adapt that. ;; We recommend the use of the FlotsamAssetCache since this is most actively maintained. AssetCaching = "FlotsamAssetCache" Include-FlotsamCache = "config-include/FlotsamCache.ini" ;AssetCaching = "CenomeMemoryAssetCache" ;Include-CenomeCache = "config-include/CenomeCache.ini" ;AssetCaching = "GlynnTuckerAssetCache" ;; Optionally, the port for the LLProxyLoginModule module can be changed ;Setup_LLProxyLoginModule = "9090/" ;; Authorization is not on by default, as it depends on external php ;AuthorizationServices = "RemoteAuthorizationServicesConnector" ;;OpenSimSearch module SearchModule = "BasicSearchModule" [AssetService] DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "assets/AssetSets.xml" ; ; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses. ; AssetServerURI = "http://assets.osgrid.org" [InventoryService] ; ; Change this to your grid-wide inventory server ; InventoryServerURI = "http://inventory.osgrid.org" ;MaxRetries = 0 [GridInfo] ; ; Change this to your grid info service ; GridInfoURI = "http://hg.osgrid.org:80" [GridService] ; ; Change this to your grid-wide grid server ; GridServerURI = "http://grid.osgrid.org" AllowHypergridMapSearch = true ;; Directory for map tile images of linked regions MapTileDirectory = "./maptiles" ; === HG ONLY === ;; Change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port ${Const|PublicPort}, but not always) Gatekeeper="http://hg.osgrid.org:80" [Messaging] ; === HG ONLY === ;; Change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port ${Const|PublicPort}, but not always) Gatekeeper = "http://hg.osgrid.org:80" [AvatarService] ; ; Change this to your grid-wide grid server ; AvatarServerURI = "http://avatar.osgrid.org" [AgentPreferencesService] ; ; Change this to your grid-wide avatar prefs server ; AgentPreferencesServerURI = "http://presence.osgrid.org" [PresenceService] ; ; Change this to your grid-wide presence server ; PresenceServerURI = "http://presence.osgrid.org" [UserAccountService] ; ; Change this to your grid-wide user accounts server ; UserAccountServerURI = "http://users.osgrid.org" [GridUserService] ; ; Change this to your grid-wide user accounts server ; GridUserServerURI = "http://users.osgrid.org" [AuthenticationService] ; ; Change this to your grid-wide authentication server ; AuthenticationServerURI = "http://login.osgrid.org" [FriendsService] ; ; Change this to your grid-wide friends server ; FriendsServerURI = "http://friends.osgrid.org" [HGInventoryAccessModule] ; ; === HG ONLY === ; Change this to your server ; accessible from other grids ; HomeURI = "http://hg.osgrid.org:80" Gatekeeper = "http://hg.osgrid.org:80" ;; If you want to protect your assets from being copied by foreign visitors ;; set this to false. You may want to do this on sims that have licensed content. ;; Default is true. ; OutboundPermission = True ;; Send visual reminder to local users that their inventories are unavailable while they are traveling ;; and available when they return. True by default. RestrictInventoryAccessAbroad = false [HGAssetService] ; ; === HG ONLY === ; Change this to your server ; accessible from other grids ; HomeURI = "http://hg.osgrid.org:80" ;; The asset types that this grid can export to / import from other grids. ;; Comma separated. ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely: ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh ;; ;; Leave blank or commented if you don't want to apply any restrictions. ;; A more strict, but still reasonable, policy may be to disallow the exchange ;; of scripts, like so: ; DisallowExport ="LSLText" ; DisallowImport ="LSLBytecode" [HGFriendsModule] ; User level required to be able to send friendship invitations to foreign users ;LevelHGFriends = 0; [UserAgentService] ; ; === HG ONLY === ; Change this to your user agent server (HG robust) ; UserAgentServerURI = "http://hg.osgrid.org:80" [MapImageService] MapImageServerURI = "http://maptiles.osgrid.org:80" [AuthorizationService] ; If you have regions with access restrictions ; specify them here using the convention ; Region_ = ; Valid flags are: ; DisallowForeigners -- HG visitors not allowed ; DisallowResidents -- only Admins and Managers allowed ; Example: ; Region_Test_1 = "DisallowForeigners" ;; MY CHANGES [Startup] ; physics = OpenDynamicsEngine physics = ubODE ; physics = BulletSim ; physics = basicphysics ; physics = POS TextureOnMapTile = true [Network] http_listener_port = 9000 [Appearance] PersistBakedTextures = true [XEngine] ScriptDistanceLimitFactor = 1024.0 DeleteScriptsOnStartup = false CompactMemOnLoad = false OSFunctionThreatLevel = VeryHigh Allow_osAgentSaveAppearance = true Allow_osAvatarName2Key = true Allow_osAvatarPlayAnimation = true Allow_osAvatarStopAnimation = true Allow_osGetAgents = true Allow_osGetAvatarList = true Allow_osGetGender = true Allow_osGetLinkPrimitiveParams = true Allow_osGetNotecard = true Allow_osGetNotecardLine = true Allow_osGetNumberOfNotecardLines = true Allow_osGetRegionSize = true Allow_osGetRegionStats = true Allow_osGetSimulatorMemory = true Allow_osIsNpc = true Allow_osIsUUID = true Allow_osKey2Name = true Allow_osMakeNotecard = true Allow_osMessageAttachments = true Allow_osMessageObject = true Allow_osNpcCreate = true Allow_osNpcGetPos = true Allow_osNpcGetRot = true Allow_osNpcLoadAppearance = true Allow_osNpcMoveTo = true Allow_osNpcMoveToTarget = true Allow_osNpcPlayAnimation = true Allow_osNpcRemove = true Allow_osNpcSaveAppearance = true Allow_osNpcSay = true Allow_osNpcSetRot = true Allow_osNpcShout = true Allow_osNpcSit = true Allow_osNpcStand = true Allow_osNpcStopAnimation = true Allow_osNpcStopMoveToTarget = true Allow_osNpcTouch = true Allow_osNpcWhisper = true Allow_osOwnerSaveAppearance = true Allow_osSetDynamicTextureData = true Allow_osSetDynamicTextureDataBlendFace = true Allow_osSetDynamicTextureURL = true Allow_osSetPrimitiveParams = true Allow_osSetProjectionParams = true Allow_osUnixTimeToTimestamp = true [WebStats] ; View region statistics via a web page ; See http://opensimulator.org/wiki/FAQ#Region_Statistics_on_a_Web_Page ; Use a web browser and type in the "Login URI" + "/SStats/" enabled=true